Website powered by

Dune: Awakening: Ruins of Old Carthag - Environment Art

I had the pleasure of working on the Dune Awakening game for the past four years as a Senior Environment Artist.
My responsibilities included working directly in Unreal Engine to ensure that the level environments met both visual and performance requirements, while also collaborating and communicating closely with various departments throughout development. This level is, of course, the result of a team effort involving many talented individuals. I worked closely with different teams who did an excellent job: Level design, Lighting and Material teams, 3D art, Concept art, and VFX, just to name a few.
______________________________________
• Ruins of Old Carthag is an important part of the Dune Awakening story progression.
For this specific level, I was responsible for the initial environment exploration, room designs and layout setup in Unreal Engine, as well as most of the environment art execution for it.
special shout-out to my talented Environment artist colleagues who also worked on some areas of the Old Carthag.
https://www.artstation.com/sisu_laurentiu
https://www.artstation.com/eyhnrae
https://www.artstation.com/rybkin
______________________________________
All images shown are in-game screenshots, captured while playing the game.
______________________________________
All rights reserved by Legendary and Funcom.